music for expanded acusmatic perception
MUSIC, AUDIOVISUAL WORK
2011 – 2013
The Objets Sonore are intended to be installed on framed screens which can hang on a wall like a picture frame or be integrated in a stand that has also the loudspeakers build in. In case of hanging on a wall the screen transmits the sound wireless to loudspeakers that are dedicated or to an already existing Hi-Fi system.
Objet Sonore #4 – I am Number 4 – TR-606
The soundtrack is created out of an algorithmic process that triggers and shapes sounds. In this piece the algo is based on a rhythm pattern from an old TR-606. Additional sound elements have been originally created live with a MIDI guitar. These sounds are than exposed to the data coming from the algorithmic permutations.
The photos used for this visualization are old stereo photos from the online archive of the US Library of Congress. They show scenes from Istanbul, Hong Kong and Washington and have been shot around 1900.
Software used: PD, vvvv
Objet Sonore #3 – Paranthese for Flute
found an old flute, pretty damaged but still good enough to produce all the basic sound material for this piece.
the visuals are based on two circles (of course since it’s all about a flute) and all the color, position and movement is determined by the frequencies of the audio signal.
Software used: PD, vvvv
Objet Sonore #2 – Sturdy Automata
Sturdy Automata is an endless generative process that creates music and graphical patterns. It is intended to be shown as situative installation. The video represents just an excerpt to document the project.
Ten random and eight wave generators and are delivering the raw data material that is used to trigger the sound as well as generate and to manipulate the graphic patterns.
The only sound source I used is program number 0 of the standard midi synth on my PC and the system beep. The graphic patterns are generated out of letters with the help of all the nice things one can do with vvvv.
Objet Sonore #1 – Servas de Buam
Heinz Conrads was a legend in Austrian TV and his larmoyand viennese style of speaking is a strong remembrance of my childhood.
„Servas de Buam“ (Servus die Buben) was his probably most famous welcome address at each of his weekly TV programs. This is an ambiguous tribute to him and the „good old days“
1. The Music of the Objets Sonore
The idea for the objets sonore is related to Pierre Schaeffers notion of the sound object and tries to extend it from a single acoustic element nad thus moment to a situation. This means that sounds and music are not limited by a structure that has a clear beginning and ending (like a score). Therefore the music of the Objets Sonore is generated out of algorithms that are creating the temporal, tonal and harmonically structures in real-time, not as an endless loop but and continuous permutation. These structures are than applied onto all parameters for shaping the sounds like pitch transpose, time-strecht, filters, loudness contour etc. but also to trigger the classical sound objects, meaning single elements of sound which can be samples but also synthesized sounds.
2. The Visuals of the Objets Sonore
Different elements are used for the visualization of the Objets Sonore. This can be for example old photographs, as well as basic geometric shapes or elements of text and letters. The data from the algorithms that are used to shape the sounds are not directly applied to the visuals. All the visual transformations are only derived from a realtime FFT-analsys of the sound. So the sound becomes the medium and catalyst between the original algorithms and the visualization. It remains the master of the full perception.
Sorry, but the videos that I posted here are just some low res demos of the actual real-time rendered graphics that have HD resolution.